Computer Score's Bowler Interface undoubtedly provides the most simple to use scoring system available.

Easy to use 'Help' menus guide your customers through many functions, such as "Late Pinfall' Rescan, View Scores from Other Lanes in real time, View their Previous games whilst bowling the current game, change their Scoregrid display from 5 to 10 Frames, view the Pindication before bowling the second ball of the frame, even Cycling the pinsetter machine, if your reset buttons are inoperative.

Bowler Interface

DUO introduces 'Bowler Form Replay', with an optional camera at the overhead display monitors

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Display 10 frame or 5 frame grid

Partially transparent scoregrids over vibrant background colours provide impact without distraction. Clearly display scratch and handicap scores, as well as team totals - even in Open Play, if required. Different backgrounds and color schemes allow players and staff to determine competition or open play scoregrids.

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Grid with Pindication, Pin Action Replay, and Bowler Picture

The score grid provides as much information as possible whilst continuing to display the scores. Within a single screen, the bowler can view the Pin Action Replay, Pindication, Spare Maker and Ball Speed. The Bowler Photo is also displayed, to personalise the information.

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Optional Bowler Form Camera

This optional feature provides an additional camera to capture the bowler's action at the foul line as the ball is delivered. Based on the ball's speed, the video will display the Bowler's Form at the foul line, the Ball Delivery, the Ball's Track to the pindeck and the resulting Pin Action.

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League Name Entry

League Name Entry is as simple as pressing 1,2,3 and Play. Clear instructions assist the bowler in entering Blind Scores, Vacancy Scores, Substitutes and Pacers. Individual and Team Pre Bowling is simple for staff to process, including the payment transaction. Scores are automatically inserted on the correct date of play by the fully integrated League Secretarial program, and Individual pre-bowled scores appear on the scoere grid on the scheduled date of play. Team Post Bowling is handled in a similar manner by the comprehensive League / Tournament Program.

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Analysis Help Menu

From this screen, League / Tournament Bowlers can display Match Results at anytime during the series, Team Strikes and Spares analysis, Head to Head worm graphs, Previous Week's Teams Standings, Lane Records and First and Second Ball Speed Histograms, for both Players and Teams.

League and Tournament Standing Sheets are printed in seconds, after all competition lanes are ended, and all other reports, such as Match Records, Individual / Team Records and other reports are available at the same time.

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Team / Individual Graph

The Team Graph allows you to compare your team's progress against the opposition, frame by frame.  At a glance you can see which team is ahead, as well as by how many pins, frame by frame, in real time. The current Match Record can also be viewed during the match, and is updated frame by frame, in real time.
Individual Head-to-Head graphs can also be selected for display, providing similar information.

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View Other Lanes

Do you want to know how the other teams are progressing during the match? The View Lane button displays the score grid from any other lane, updating it frame by frame, in real time. From this option you can also view any of the previous game's score grids.

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Games Package

Computer Score is the first scoring system in the industry to create 'Exciter Games' and integrate them into the scoring software. The original games, first designed in 1990, were: Casino Bowling, Red Pin, Bingo Bowling, 11th Frame Game and the very popular Pick-A-Card. A later addition was 'Odds and Evens' and also included were the '3-6-9' game, the standard 'No-Tap' range of 6, 7. 8, 9 'No-Tap' as well as the non-standard '7-Exact' and '8-Exact' variations, to provide stimulating changes to the 'No-Tap'  classic range.

Any of these 'Exciter Games' can also be set up to appear automatically under any League Structure, through the League Secretarial software, if required.

The complete range of 'No-Tap' games can also be activated from the Control Lanes software to any lane, allowing 'Open Play' bowlers to choose different values of the range at their initial game start. This facility allows families to enjoy the benefits of 'No-Tap' scoring by selecting values according to the age or ability of each individual family member.